Chapter 31: He's just a novelist, what does he know about games?
Chapter 31: He's just a novelist, what does he know about games?
The previous chapter stated:
Chu Nan angrily confronts the Northern Lights, and the two engage in a bet to outdo each other.
The moment the new game was released, it attracted countless viewers to join the battle!
There are small companies that have long suffered from the wrath of big companies, and there is also resentment towards pay-to-win, grind-heavy games.
In a short period of time, "Human: Fall Flat" gained the attention of viewers in the East.
But the other side wasn't going to take it lying down! A mere small studio dared to make a bet with a big company.
They even launched a public opinion campaign.
A crushing blow to Chu Nan Technology.
This immediately sparked a conflict, and what followed was the much-anticipated moment of being proven wrong.
The attacks from gaming media and the comments from real players.
That's the key to playing Aurora Games!
"Do you even know what a game is? I could make one anywhere and it would be better than yours!"
It's like Xiao Yan's fortunes shifting every ten years, since he's still surnamed Xiao anyway.
If someone tries to show off, the villain will definitely avoid their attacks.
Next, Shen Huaizhou briefly mentioned the gameplay of "Human: Fall Flat," but the specific gameplay details would have to be described to the players.
That's how games are; no matter how much you write in a book, no one can copy it.
The most important aspect of game writing is the player's perspective.
It's just a matter of the tug-of-war between various game productions.
As for suppression by major companies, writing about this kind of plot once or twice is enough.
Moreover, do you really think those people can copy the gameplay after you've written it in detail?
Finally, let me mention that Xiao Chunan is about to produce his fourth game.
And a brief mention of the female lead.
OK, release.
Inside Dousha's live stream room.
Chen Dazhuang just finished playing The Binding of Isaac and is now waiting for the new game to be released.
The suspended steam engine platform has already begun to be manually refreshed.
[Hey streamer, any new games that will keep you up at night this time?]
[That can't be right. Insomnia is a small company with only forty or fifty people. How could they possibly develop and operate three games in a row?]
[Exactly, wouldn't it be better to go to a big company with this kind of speed?]
Seeing the questions in the comments, Chen Dazhuang turned his attention to the new game development section of the Steam Engine platform.
Whoosh, thousands of game icons appeared.
Holy crap! There are so many new games coming out!
[At the October Game Developers Festival, at least a thousand games will be tested. Will they be able to handle it all?]
Do you have any eroge (adult games)? Like maid or girlfriend types?
【I have some, something called "What's- ...
[凸(艹皿艹), even Pian Ge is here? Awesome!]
Looking at the thousands of games in front of me, I kept jumping back and forth on the homepage of the new product festival.
Chen Dazhuang also hesitated.
However, this time he was already prepared, and his goal was to create an insomnia game!
"Let's not play anything today, let's just wait for the new insomnia game."
"It's said that they also have a new game that will be participating in this year's new product festival."
Chen Dazhuang gave a brief introduction.
[What do you mean "it's just a rumor"? It's true! This story is mentioned in the novel "I'm Just Giving Up, I Only Want to Drive You Crazy" by a player.]
[What the heck? A novel that chronicles a new game about insomnia?]
Good grief, I know this book, that fortune-telling novel, right?
[I have to say, this novel actually predicted things correctly twice, but I still feel like something's not quite right.]
I now feel that novelists are also the producers.
[What a load of rubbish! He's just a novelist, what does he know about games? He's just lucky.]
Dazhuang didn't care about novels or anything like that; he was just a gamer, and as long as the game was entertaining enough, that was fine with him.
So he immediately opened the search bar.
"Insomnia Game... Why would a company be named like that?"
That's because people who played both of his games can't sleep now, isn't it?
[Pfft! That makes sense!]
The moment I typed in those four words, a brand new game appeared before my eyes—
"Humanity has been utterly defeated."
……
On the platform, there was a promotional image for "Human: Fall Flat".
Horizontal format.
At first glance, it has that classic, yet frantic, flavor—
The limp little figure lay sprawled on the ground, looking exceptionally innocent because no facial modeling had been done.
It's as if it's saying, "I've fallen again! But I can get up and keep causing trouble!"
As for the background, it is a clean and refreshing solid color background, so the first impression this game gives to players is simplicity!
What follows is the word "magical"!
And then there's that iconic handwritten font!
Coupled with the Chinese phrase "Human Fall Flat" and the short English title "Human Fall Flat".
This perfectly illustrates how friends often sabotage each other in the game!
[Pfft! Seeing this soft little man, I already have a feeling the streamer is about to roll around on the floor in a panic.]
[Where dreams begin/Where nightmares begin, brothers, type 'protect' in the chat!]
This cover, seemingly harmless, is actually all for the sake of the show—
[I'm so upset I could cry~ I bought it, bro, anyone want to play together?]
[Fast forward to the streamer being stuck for half an hour, then being beaten in a second by a viewer using a strange method!]
Chen Dazhuang opened the game purchase page.
The game's introduction was already displayed before my eyes.
"This is actually an adventure game?"
Title: Human Fall Flat
[Genre: Adventure, Casual, Indie, Simulation]
[Developer: Insomnia Games]
[Description: This is a lighthearted and humorous game set in a dreamlike world.]
Players can choose to play solo or with up to eight other players in a multiplayer online game.
The game now features a Steam Workshop where players can design their own levels and skins.
This game supports multiple languages, including English.
"Is this art style really from an insomnia game?"
Upon hearing Chen Dazhuang's question, the live chat was filled with question marks.
[Pfft, Zhuang Ge, are you looking down on my insomnia game?]
This is actually an adventure game.
To be honest, the range of their three works is a bit too wide. Aren't they afraid of making a mess of things?
Indeed, the first one was a side-scrolling platformer, the second was a dungeon roguelike game with a childlike art style, and this time it's an adventure...
[Hahaha, their eggs are big!]
[Pfft, no way to argue with that, everyone who plays games and suffers from insomnia is like Brother Ni, right?]
This company is progressing very quickly; I have high hopes for it.
[Tsk tsk tsk, you mean this game might actually be released in the future? Maybe it'll ring the bell at America's Gotham?]
I'm also working on next-generation AAA titles.
The comments section was filled with laughter, but Chen Dazhuang had already started downloading the game.
"The character models in this game are just as rudimentary as ever..."
As he said, the modeling of Human: Fall Flat is not much different from the previous two games.
Even judging from the promotional cover, these characters all look limp and lifeless.
However, the buildings in the background have been significantly improved.
"Is this game really an adventure game?"
Da Zhuang asked in confusion as he downloaded the game.
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